![]() At lvl4 switch to Frostbomb + Arcane Surge + Onslaught and enjoy the speedy levelling with Frostbomb. You should keep Arcane Surge at level 1 for now, we want it to proc as often as possible. If you can get your hand on an Explosive Trap (Templar doesn't get it, you could mule it), that would be helpful in Act1 Boss Fights. We need a BBG wand (also pickup one BBR wand for later). Start out with Freezing Pulse + Arcane Surge + Onslaught (just one of those supports is fine of course). Note: If you are ever in need of dexterity, just pick one of the +30 dex nodes which are available to us. ![]() While leveling you wanna use a mana flask instead of Basalt. (Bleed, Freeze and Curse immunity are important, as is more movement speed) Make sure you get these flasks soon and when you start doing maps craft new flask with 20% quality and needed affixes. Of course 2 Threshold jewels and a Clear Mind.įlasks are very powerful and often underestimated by new players. +Flask effect duration (very nice to get on a belt) Spell Damage (expensive to get with the other stats) +Dex (we need a little bit of Dex somewhere) Start out with a regular dagger or sceptre with Vaal Haste / Vaal Grace + ( Increased Duration) But it's totally fine to leave the gem at a lower level, since we only lose a little bit of DPS against bosses) (We need 155 Dex for level 20 on Projectile Weakness which is hard to get for us. Projectile Weakness + Flame Dash + ( Faster Casting) (if you use wands: Flame Dash/Faster Casting/Arcane Surge or Lightning Warp/Faster Casting/Less Duration/Swift Affliction) (Cast When Damage Taken should be lvl1, Immortal Call lvl3, Enfeeble lvl5) (pay attention that your Arcane Surge is low level so that it procs with one cast, for this combination it's level 4)Ĭast When Damage Taken + Immortal Call + Enfeeble + ( Increased Duration) If you want your projectiles to travel farther, you can use Faster Projectiles, it also means the damage doesn't fall off that fast.įrostbomb + Arcane Surge + Phase Run + Increased Duration Main skill: Spell Totem - Freezing Pulse - Faster Casting - Controlled Destruction - Hypothermia - Cold Penetration Don't complain about your damage if you don't use a Curse, Frost Bomb and Arcane Surge. Major: Brine King, if no Kaom's Roots, else probably Solaris If you have a 6link and Freezing Pulse lvl18, you should be fine to solo Uberlab (on SC).Īlira, since both CritMulti and ManaRegen are very good for us and resists are never bad. You can do every lab as soon as you reach the required level. Pursuit of Faith - Ritual of Awakening - Conviction of Power - Divine Guidanceĭon't be scared of labs. + Possible to kill guardians and shaper with some investments + Can reach 1.5 million Shaper DPS (300k DPS per totem) + this is specific damage gear, 80+100k DPS is enough for mapping + Can run all map mods (I would reroll Ele+Reflect since your totems 1 or 2+shot themselves, but clearing the map is possible) + Very safe because we freeze all minions except bosses instantly + Transitions nicely from levelling to mapping without any problems and big investments + NO gear requirements (except 2 threshold jewels), so cheap and SSF viable When we need more DPS we can cast Frostbomb (linked to Arcane Surge) and Projectile Weakness for a huge damage increase. You don't wanna shield charge directly into a large pack of mobs before freezing them. You run around (or shield charge) and place totems preemptively. It can reach 1.5 million Shaper DPS (300k DPS per totem) and very safe because we freeze all minions except bosses instantly, and the most important thing is no gear requirements (except 2 threshold jewels), so cheap and SSF viable. This build is based on Freezing Pulse Totem.
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